Welcome!

I'm a digital graphics artist in 2D and 3D. On this site I present my graphical development and also all other interesting things about art I see all around the world.

05 May 2011

Jackual Samson


Inspired by the movie Pulp Fiction I made the character called Jackual Samson. As you can see it's an anagram of Samual Jackson. 


He should have been a bad guy but on his way it was good what he was doing. I wanted him to be an anti hero. But that was just the rough concept.


I startet drawing a comic. Although I never finished it, it gave me a lot of training of drawing scenes with pencil that I would color in
Photoshop later. That was, what I wanted to do.

03 May 2011

Artists: Sam Kennedy





Here I have caught an interesting interview from DAZ. I'm allways interested on having a look on the techniques of other artists. So you can see the differences or parallels. And you can get inspiration, what is for us artists like the air to breath.

DAZ Studio and DAZ 3D's Realistic 3D Human Figures Play a Key Role for Professional Illustrators

 

An interview with Sam Kennedy, illustrator and 3D artist...

By Blaine Furnerl

I was able to sit down with Sam Kennedy and discuss the tools he uses to create incredible 3D artwork for both his day job creating images for slot machines, and also as a freelance illustrator.


How do you use DAZ Studio?
I work as an illustrator. My style is highly polished and very realistic which I developed while working as a video game marketing artist. Working at a video game production house, I always had a full team of 3D artists at my back. I would use their in-game 3D characters to develop the marketing art for the various video games on which I worked. Whenever I had an illustration to do I'd sketch a few thumbnails on paper, then grab the in-game assets and start to pose them in 3DS Max. This was a super-fast way to work. I also liked this virtual process because I